| Article | 70002374 |
| Type | Wish |
| Product | Engine |
| Date Added | 7/5/2023 12:00:00 AM |
| Fixed | 10.1004.0.5 (7/5/2023 12:00:00 AM) |
| Submitted by | Matthew Ross |
Summary
Improve Image binding resolution with OpenGL render
Solution
In version 1004.0.5, a new property OpenGLMaxImageBindSize of vdDocument.GlobalRenderProperties was exported in order to bypass this image size limitation in 3D modes. It represents the maximum memory in bytes to be used for images when binding to OPENGL context, default value is 67108864 in bytes (as in previous builds). So you can set it to a bigger value for better resolution of images with OpenGL render modes, like 536870912 (512MB) or you can set it to 0 so the image is not reduced but in such case and for many and big images a capable graphics card is necessary This value is global and apply to all vdDocuments objects and it should be initialized on your application's startup.
