60001979 vd3dface is rendering with wrong normal in 3d

Article 60001979
Type Bug
Product Engine
Version 6025
Date Added 6/26/2013
Fixed (6/26/2013)
Submitted by stavros meimaroglou

Summary

vd3dface is rendering with wrong normal in 3d

Solution

Fixed in 6026. Existing vd3dface objects with texture mapping must be reversed in order to keep the same display of texture by calling the vd3dFace.Reverse() method

Send comments on this topic.