| Article | 70000139 |
| Type | Bug |
| Product | Engine |
| Version | 7001 |
| Date Added | 10/30/2014 |
| Fixed | (10/30/2014) |
| Submitted by | Massimo Endrighi |
Summary
Huge images 540Mpixels crashes the draw
Solution
Fixed in 7002
In 64bit apps/systems the maximum memory that can be used for an image is limited to 1073741823 (~1GB).
Also the default MaxBmpMemorySize for 32bit applications is changed from -16777216 to 67108863 so 64MB will be used to "scaled down" bitmaps of such big images, for 32bit apps/systems.